ac2re.weblivemap/server/utils/utilsMath.js
2024-05-07 18:01:11 +02:00

24 lines
747 B
JavaScript

const blockSize = 16;
function decimalToHex(decimalValue) {
// Convertit la valeur décimale en hexadécimal
let hexString = decimalValue.toString(16).toUpperCase();
// Divise la chaîne hexadécimale en deux parties
let firstByte = "0x" + hexString.slice(0, -2);
let secondByte = "0x" + hexString.slice(-2);
return [firstByte, secondByte];
}
function convertInGameLoctoLeafletLoc(landblockId, x, y) {
let [lbx, lby] = decimalToHex(landblockId);
lbx = lbx * blockSize;
lby = lby * blockSize;
let locx = lbx + x / 10;
let locy = 4080 - (lby + y / 10) - 1;
locx = locx / 16;
locy = (locy / 16) * -1;
// Renvoyer les coordonnées converties
return { locx, locy };
}
module.exports = { convertInGameLoctoLeafletLoc };