Add Normal in vertex. And add light in shader.

This commit is contained in:
Troispoils 2024-02-28 17:07:45 +01:00
parent 8908ef1332
commit 0e96615b32
16 changed files with 221 additions and 85 deletions

View file

@ -1,8 +1,4 @@

using System;
using System.Numerics;
namespace LandblockExtraction.LandBlockExtractor {
namespace LandblockExtraction.LandBlockExtractor {
public class BlockStruct {
public readonly static int BlockSize = 17;