better system for texture terrain.

This commit is contained in:
Troispoils 2024-03-01 21:56:18 +01:00
parent 3aa6b5bc83
commit 443b3a319d
9 changed files with 120 additions and 69 deletions

View file

@ -83,7 +83,7 @@ namespace Map3DRendering {
//_shader.SetVector3("objectColor", new Vector3(0.5f, 0.5f, 0.5f));
_shader.SetVector3("lightColor", new Vector3(1.0f, 1.0f, 1.0f));
_shader.SetVector3("lightPos", _lightPosVec);
_shader.SetVector3("lightPos", _camera.Position);
GL.LineWidth(5.0f);