Update AtlasBuilder and TerrainAtlasManager

This commit is contained in:
Troispoils 2024-02-26 21:23:26 +01:00
parent e7cf3bdf5a
commit 4777783ffb
4 changed files with 90 additions and 8 deletions

View file

@ -11,7 +11,6 @@ using System.Threading.Tasks;
namespace LandblockExtraction.AtlasMaker;
public class AtlasBuilder {
private readonly int TEXTURESIZE = 64;
private TexturesImage texturesImage;
private List<MagickImage> textures;
@ -20,7 +19,30 @@ public class AtlasBuilder {
texturesImage = new TexturesImage(portalEngine);
}
public AddTexture(DataId vdesc) {
public bool AddTexture(DataId matId) {
var img = texturesImage.GetImage(matId);
if(img == null) return false;
textures.Add(img);
return true;
}
public void GenerateAtlas() {
int count = (int)Math.Ceiling(Math.Sqrt(textures.Count));
int atlasSize = (int)TEXTURESIZE * count;
using (MagickImage atlas = new MagickImage(new MagickColor("#FFFFFF"), atlasSize, atlasSize)) {
int index = 0;
foreach (var kvp in textures) {
int x = (index % count) * (int)TEXTURESIZE;
int y = (index / count) * (int)TEXTURESIZE;
atlas.Draw(new Drawables().Composite(x, y, kvp));
index++;
if (index >= count * count) break;
}
atlas.Write("atlas.jpg");
}
}
}