Test not positif
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9 changed files with 286 additions and 32 deletions
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@ -10,7 +10,7 @@ namespace Map3DRendering {
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private readonly Vector3 _lightPos = new Vector3(0x10, 0, 0x10);
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private MapRender mapRender;
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private WorldMapRender mapRender;
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private AxesGizmo axesGizmo;
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private Shader _shader;
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@ -33,7 +33,7 @@ namespace Map3DRendering {
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public Window(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
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: base(gameWindowSettings, nativeWindowSettings) {
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mapRender = new MapRender();
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mapRender = new WorldMapRender();
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GL.GetInteger(GetPName.MaxTextureImageUnits, out maxTextures);
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}
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@ -88,7 +88,7 @@ namespace Map3DRendering {
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GL.LineWidth(5.0f);
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_shader.SetVector3("viewPos", _camera.Position);
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mapRender.UpdateBlocks(_camera.Position, _shader);
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//mapRender.UpdateBlocks(_camera.Position, _shader);
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mapRender.Render(_shader);
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axesGizmo.Render(Size.X, Size.Y, _camera);
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