Update TerrainAtlasManager.cs

This commit is contained in:
Troispoils 2024-02-29 14:12:50 +01:00
parent 0e96615b32
commit bb723036c0

View file

@ -43,12 +43,11 @@ public class TerrainAtlasManager {
SubTerrain subTerrain = new(ma)
}
}*/
private void testGenerateList() {
foreach(var surface in portalEngine.cSurfaceDesc.surfaces) {
foreach(var terrain in portalEngine.cTerrainDesc.terrains) {
if(surface.surfIndex == terrain.surfaceInfo) {
Console.WriteLine($"[{terrain.terrainIndex}:{terrain.terrainName}]\t- Surface: {surface.surfIndex:X8} | Base: {surface.terrainMaterials.First().baseMaterials.First().materialDid}");
}
private void testGenerateList() {
foreach(var surfaces in portalEngine.cSurfaceDesc.surfaces) {
Console.WriteLine($"{surfaces.surfIndex} :");
foreach( var surface in surfaces.terrainMaterials) {
Console.WriteLine($"\t[{surface.minPitch} < {surface.maxPitch}]({surface.baseMaterials.First().materialDid}) - Vec3: {surface.vertexColor.First().vertexColor}");
}
}
}