update for test

This commit is contained in:
Troispoils 2024-03-14 16:12:59 +01:00
parent 9ad4bc1c69
commit bfe8d3f98e
4 changed files with 39 additions and 3 deletions

View file

@ -10,6 +10,7 @@ namespace Map3DRendering {
private PortalEngine portalEngine;
private CellEngine cellEngine;
private LandBlockExtrator landblockExtraction;
private TerrainAtlasManager terrainAtlasManager;
private readonly int NumberLandBlocks = 255;
private readonly int BlockSize = 17;
@ -31,6 +32,7 @@ namespace Map3DRendering {
public MapRender() {
portalEngine = new PortalEngine();
cellEngine = new CellEngine();
terrainAtlasManager = new(portalEngine);
landblockExtraction = new(portalEngine, cellEngine);

View file

@ -10,7 +10,7 @@ namespace Map3DRendering {
private readonly Vector3 _lightPos = new Vector3(0x10, 0, 0x10);
//private MapRender mapRender;
private MapRender mapRender;
private WorldMapRender _render;
private AxesGizmo axesGizmo;
@ -34,7 +34,7 @@ namespace Map3DRendering {
public Window(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
: base(gameWindowSettings, nativeWindowSettings) {
//mapRender = new MapRender();
mapRender = new MapRender();
_render = new WorldMapRender();
GL.GetInteger(GetPName.MaxTextureImageUnits, out maxTextures);