33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
using LandblockExtraction.DatEngine;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Numerics;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace LandblockExtraction.AtlasMaker;
|
|
public class TerrainAtlasManager {
|
|
private PortalEngine portalEngine;
|
|
private AtlasBuilder atlasBuilder;
|
|
|
|
public Dictionary<uint, Vector2> textureCoord;
|
|
|
|
public TerrainAtlasManager(PortalEngine portalEngine) {
|
|
this.portalEngine = portalEngine;
|
|
textureCoord = new Dictionary<uint, Vector2>();
|
|
atlasBuilder = new AtlasBuilder(portalEngine);
|
|
}
|
|
public void ExtractTexture() {
|
|
foreach(var terrain in portalEngine.cTerrainDesc.terrains) {
|
|
foreach(var surface in portalEngine.cSurfaceDesc.surfaces) {
|
|
if(surface.surfIndex == terrain.surfaceInfo) {
|
|
atlasBuilder.AddTexture(surface.terrainMaterials.First().baseMaterials.First().materialDid);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
public void GenerateAtlas() {
|
|
atlasBuilder.GenerateAtlas();
|
|
}
|
|
}
|