30 lines
1.1 KiB
C#
30 lines
1.1 KiB
C#
namespace LandblockExtraction.LandBlockExtractor {
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public class BlockStruct {
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public readonly static int BlockSize = 17;
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public VerticesStruct verticesStruct;
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public int[] indices;
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public BlockStruct() {
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verticesStruct = new VerticesStruct(BlockSize);
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indices = new int[(BlockSize - 1) * (BlockSize - 1) * 6];
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}
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public void GenerateIndices() {
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int index = 0;
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for (int y = 0; y < BlockSize - 1; y++) {
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for (int x = 0; x < BlockSize - 1; x++) {
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// Indices des sommets du premier triangle
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indices[index++] = y * BlockSize + x;
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indices[index++] = (y + 1) * BlockSize + x;
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indices[index++] = y * BlockSize + x + 1;
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// Indices des sommets du deuxième triangle
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indices[index++] = y * BlockSize + x + 1;
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indices[index++] = (y + 1) * BlockSize + x;
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indices[index++] = (y + 1) * BlockSize + x + 1;
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}
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}
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}
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}
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}
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